Motion Generation for Glove Puppet Show with Procedural Animation
نویسندگان
چکیده
Traditional Taiwanese glove puppet show is a unique form of performing art. In this work, we aim to use the aid of computer animation technologies to preserve this cultural heritage and create innovative ways of performance. By observing the demonstration of a puppet master, we analyze the characteristics of how a hand puppet is manipulated and design animation procedures mimicking the motion of a glove puppet. These procedures are implemented on a real-time animation platform for procedural animation. Through the system, we allow a user to perform glove puppet animation with high-level inputs. We hope that, with the help of this system, not only the art of manipulating a glove puppet can be systematically documented, but the entry barrier for learning it can also be greatly reduced.
منابع مشابه
Physically-Based Virtual Glove Puppet
Glove puppetry in Taiwan is a popular performing art. In this paper, we present a physically-based virtual glove puppet system which simulates the dynamics of glove puppet and allows user to interactively observe and manipulate the motion of the virtual puppet. With physics simulation techniques, we can generate realistic motion of the virtual puppet with highlevel inputs. In our system, the pu...
متن کاملParameter Spaces, Spacetime Control and Motion Graphs for Automating the Animation of Videogame Characters
Character animations are a crucial part of many interactive applications, from training simulations to videogames. As these applications have become more sophisticated, the growing number of character animations required has made standard animation techniques like key-framing and motion-capture increasingly expensive and time-consuming. Procedurally generating animations appears to offer a solu...
متن کاملReal Time Simulation of Elastic Latex Hand Puppets
Children television productions have been using puppets for a long time. Since the early days of computer animation, computer puppet simulation has been researched intensively. Complex motion capture equipment allows nowadays the real time mapping of movement for virtual puppets (performance animation). However, the costs of capturing equipment are too high and the difference in the workflow ma...
متن کاملAVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are the costs, and that is why Avratar, a virtual environment for puppet animation, uses widely available products utilizing motion capture technology to control a real time puppet in a world limited only by the imagination...
متن کاملUsing Motion Capture Data to Optimize Procedural Animation
Procedural animation [1][3] has the advantage of being able to generate flexible animations according to high-level parameters while motion capture-based (MoCap-based) methods [2] have the advantage of creating realistic animations. In this paper, we attempt to use the data from motion capture to automatically find an optimal set of parameters that can be used to produce realistic animations fo...
متن کامل